View From the Bottom
RPG Vault: What happens when an indie developer tries to innovate? "Innovation enables me to keep looking at myself in the mirror in the morning. But when you're designing games in a big company and one of them flops, you usually share a bit of blame with a bunch of others and go on to the next thing. If you are an indie and your game flops... well, small companies have a real hard time surviving the blow. And I don't want to lose my house.
Remember that the next time you look to the independent developer to be the source of innovation in this industry. There is nothing scarier that aiming at a market that doesn't exist yet. It might not exist at all." This applies to all entertainment/media industries out there. Swing for the fence, but don't get struck out, is the name of this game.

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